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Go Nuts!
Hero card

Go Nuts!

Sorcery

AnswerRemoves or stops the opponent's cards: the deck needs a way to win for it to protect

Needs: Valiant

Gives: Counter +1/+1, Power-up / Teamwork, Spells

Not in winning lists yet: read from the card text and the graph

Build a deck with Go Nuts! as the hero

Makes it work

Seedglaive Mentor

Benefits from it

Primeval Bounty · Beorn's Hospitality · Ride the Shoopuf · Bristly Bill, Spine Sower · Claim the Kingdom · Three Tree Scribe · Thranduil's Company · Sazh's Chocobo

Use instead if you don't have it

Malamet Battle Glyph · Longstalk Brawl · Plow Through · Clash of the Eikons · Rhino's Rampage · Throw from the Saddle

Cards in the meta that answer it

Countersculpt (Azorius Control) · Inevitable Defeat (4-Color Control) · No More Lies (Azorius Control) · We Say Thee Nay! (Dimir Aggro)